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1 Vector Visualisation
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Scientific Visualisation 3
Scientific Visualisation 3 1999
Assignment 2
Kevin Pulo
kev@zip.com.au
Student ID: 9719113
1 Vector Visualisation
1.1 Appropriate visualisation techniques
1.1.1 Hedgehog
1.1.2 Streamlines
1.1.3 Animated streamlines and particle advection
1.2 AVS 5 networks for vector visualisation
1.2.1 Hedgehog
1.2.2 Streamlines
1.2.3 Animated streamlines and particle advection
2 Computer Animation
2.1 AVS 5 network for an animation
2.2 Creating the playable animation
2.2.1 Construction of the animation
2.2.2 Viewing the animation
2.3 Issues involved in the creation of computer animations
2.3.1 Image generation
2.3.2 Video conversion
2.3.3 Animation presentation
3 Boolean Operator Diagrams
4 Surface Normal Vector of a Triangle
4.1 Vector treatment
4.2 Scalar treatment
5 Differences Between Computer Graphics Systems and Video Systems
5.1 Fields, frames and interlacing
5.2 Refresh rate and interlacing revisted
5.2.1 Frame rate
5.3 Colour
5.4 Resolution and aspect ratio
5.5 Miscellaneous issues
5.5.1 Safe areas
5.5.2 Bandwidth
Bibliography
About this document ...
Kevin Pulo
2000-08-22